Document Type

Conference Presentation

Publication Date

6-8-2021

Publication Source

Society of Ohio Archivists 2021 Annual Meeting

Abstract

University Archives and Special Collections (UASC) at the University of Dayton began exploring gamifying some of the programs offered to students that introduced them to UASC and its collections. This poster introduces the tools used to create the games; highlights some of the impacts the new, gamified programs had on UASC; and talks about some lessons learned. Attendees will learn about resources they can use to implement these ideas at their own institutions.

Keywords

games, gasify, archives, special collections, primary sources

Disciplines

Archival Science | Library and Information Science


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