CAPTCHA in Virtual Reality
Presenter(s)
Bharath Kandala
Files
Description
In this project, we aim to study the CAPTCHA in virtual reality. We integrate 3 different CAPTCHA methods, namely, ReCAPTCHA, Image-based CAPTCHA, and text-based CAPTCHA. The virtual environment is rendered in Unity3D. The user is able to experience the CAPTCHA by using Google Cardboard VR headset with an Android phone. The experiments show that users have different preferences to CAPTCHA methods in virtual environment.
Publication Date
4-22-2021
Project Designation
Course Project
Primary Advisor
Van Tam Nguyen
Primary Advisor's Department
Computer Science
Keywords
Stander Symposium project, College of Arts and Sciences
United Nations Sustainable Development Goals
Industry, Innovation, and Infrastructure
Recommended Citation
"CAPTCHA in Virtual Reality" (2021). Stander Symposium Projects. 2152.
https://ecommons.udayton.edu/stander_posters/2152
Comments
This poster reflects research conducted as part of a course project designed to give students experience in the research process. Course: CPS 595