Virtualize Cybersecurity Training and Learning in Unity
Presenter(s)
Nikesh Chithambaram, Megan E. Flynn, Logan Michael Manes
Files
Description
The term “Cybersecurity” is seen everywhere in our world today, and everyone should have the opportunity to understand cybersecurity and better protect themselves on the internet. Personal cybersecurity is following specific instructions and steps to protect yourself through your tech devices and accounts from hackers and threats on the internet. To help educate young people about cybersecurity, we decided to create a game for grades Kindergarten through 12th grade to help them protect themselves through technology. Our Sci-Fi themed game allows a user to move throughout the building to accomplish different modules that cover several different topics within cybersecurity. These modules include a video presentation to help them understand the basics of the topic, then a game to allow them to put what they learned into practice, and a final quiz to show what they learned. We created this game for K-12 students since they are now using technology more than ever, so they should learn to also protect themselves on their devices as well. We have created this virtual environment with cybersecurity training modules collaborating as a team of different majors and using Unity to put our ideas into game form. These results will allow K-12 students to expand their knowledge within a topic that is very relevant to their lives. By simulating real-world scenarios within a controlled virtual space, our project aims to help educate a digitally responsible and aware generation.-- This project is supported by University of Dayton Center for Cybersecurity & Data Intelligence.
Publication Date
4-17-2024
Project Designation
Independent Research
Primary Advisor
Van Tam Nguyen, Ju Shen, Zhongmei Yao
Primary Advisor's Department
Computer Science
Keywords
Stander Symposium, College of Arts and Sciences
Institutional Learning Goals
Community; Practical Wisdom; Traditions
Recommended Citation
"Virtualize Cybersecurity Training and Learning in Unity" (2024). Stander Symposium Projects. 3429.
https://ecommons.udayton.edu/stander_posters/3429
Comments
Presentation: 10:40-11:00, Kennedy Union 222